How to get a gambling licence in Connecticut: fees and steps
Connecticut is a closed, three-party online gambling market. There is no independent market licence a fourth brand can apply for. A new operator enters only by becoming a licensed online gaming operator or online gaming service provider contracted to one of the three principals, and each principal already runs its single online skin through an established partner.
ResearchedResearched from the sources cited below. An in-depth review of Connecticut is available on request. Request it
This guide covers getting licensed. For running the business, tax, advertising, bonus rules, payments and enforcement, see the Connecticut operator overview; for whether it is legal and safe to play, the Connecticut player guide.
A closed, three-party market
Only three entities may offer online gambling in Connecticut, and the roster is fixed by the Act and the compacts, not by an open application window. Each holds a master wagering licence tied to the amended tribal-state deal.
| Principal | What it may offer online | Property |
|---|---|---|
| Mashantucket Pequot Tribe | Online casino gaming, online sports wagering, fantasy contests (one skin each) | Foxwoods Resort Casino |
| Mohegan Tribe of Indians of Connecticut | Online casino gaming, online sports wagering, fantasy contests (one skin each) | Mohegan Sun |
| Connecticut Lottery Corporation | Online and retail sports wagering, fantasy contests, keno, online lottery draw games · NO online casino | State lottery, up to 15 retail sports wagering facilities |
- Each tribe is licensed to operate one skin (one branded platform) for online casino gaming and one skin for online sports wagering within the state (CGS 12-852).
- The Connecticut Lottery Corporation is statutorily limited to sports wagering, fantasy contests, keno and lottery draw games; the Act grants it no online casino authority (CGS 12-850, 12-853).
- The two tribes hold exclusivity over online casino gaming under the amended compacts, in exchange for the gross-gaming-revenue payments to the state.
- The framework went live in October 2021 (full statewide launch 19 October 2021) after the US Department of the Interior approved the amended compacts.
Laws that apply
- Public Act 21-23 (2021), An Act Concerning the Authorization and Regulation of Online Casino Gaming, Retail and Online Sports Wagering, Fantasy Contests and Online Lottery
- Connecticut General Statutes, Title 12, Chapter 229b (sections 12-850 to 12-878)
- Amended Mashantucket Pequot and Mohegan tribal-state gaming compacts and MOU, approved by the US Department of the Interior (2021)
- Regulations of Connecticut State Agencies, section 12-865 series (DCP Gaming Division rules)
The DCP business licences and fees
The Department of Consumer Protection Gaming Division issues four business-entity licences plus employee licences. Only the first is closed to the three principals; the operator, service-provider and retailer licences are the doors a new company actually uses, always as a contractor to a master wagering licensee.
| Licence | Who holds it | Initial fee | Renewal |
|---|---|---|---|
| Master wagering licence | The 2 tribes and the Connecticut Lottery Corporation only | No statutory dollar fee (compact-based) | 10-year term, single 5-year renewal |
| Online gaming operator licence (CGS 12-857) | Company contracting with a master wagering licensee to run its platform | USD 250,000 | USD 100,000 annually |
| Online gaming service provider licence (CGS 12-855) | Vendor of equipment, goods or services to operators/licensees | USD 2,000 | USD 2,000 annually |
| Sports wagering retailer licence (CGS 12-856) | Business running an in-person sportsbook contracted to the Lottery | USD 20,000 | USD 20,000 annually |
- Employees also need DCP credentials: a key employee licence (CGS 12-859) for those with management or policy authority, and an occupational (gaming employee) licence (CGS 12-858) for other gaming staff.
- The master wagering licence carries no published application fee; its consideration is the gross-gaming-revenue share and the compact terms, and it runs 10 years with a single 5-year renewal.
- Every business and key-employee applicant undergoes a DCP suitability investigation covering ownership, finances, integrity and criminal history before a licence issues.
The skins are already taken
Because each principal may run only one online casino skin and one online sports skin, the number of live brands is capped: two online casino skins and three online sports skins statewide. Those slots were filled at launch and remain the reference point for any new commercial approach.
| Master wagering licensee | Online casino skin | Online sports skin |
|---|---|---|
| Mashantucket Pequot Tribe (Foxwoods) | DraftKings | DraftKings Sportsbook |
| Mohegan Tribe (Mohegan Sun) | FanDuel | FanDuel Sportsbook |
| Connecticut Lottery Corporation | None permitted | Rush Street Interactive (PlaySugarHouse) |
- A new operator wanting a market presence must either replace or supplement an existing platform deal with a principal, or supply technology and services behind one of these skins as a licensed service provider.
- The Lottery runs retail sports wagering through sports wagering retailer licensees at up to 15 in-person locations across the state (CGS 12-853, 12-856).
- Partner brands can and do change over the life of the compacts; treat the table as the launch configuration and verify the current skins with DCP and the principals before any approach.
How a new operator can realistically enter
Entry is commercial before it is regulatory. You negotiate a role with one of the three principals, then DCP licenses you into that role. There are three realistic routes.
- Become an online gaming operator (CGS 12-857): contract with a tribe or the Lottery to run its platform for online casino, sports wagering, fantasy, keno or lottery draw games, then obtain the operator licence (USD 250,000 initial, USD 100,000 renewal). DraftKings, FanDuel and Rush Street operate this way.
- Become an online gaming service provider (CGS 12-855): supply games, content, geolocation, payments, data or other services behind a licensed skin, at the modest USD 2,000 fee. This is the lowest-cost, highest-availability door for game studios and B2B suppliers.
- Become a sports wagering retailer (CGS 12-856): contract with the Connecticut Lottery Corporation to run an in-person sportsbook among its up to 15 retail locations (USD 20,000 initial and renewal).
- What you cannot do: obtain an independent Connecticut online gambling licence, add a fourth master wagering licensee, or launch an extra online casino skin. Those are foreclosed by the Act and the compacts.
Payments to the state: 18% then 20% online casino, 13.75% sports
Master wagering licensees pay a share of gross gaming revenue to the state each month under the amended compacts and the memorandum of agreement implemented by PA 21-23. The operator you contract with normally passes the economics through in the platform deal, so these rates set the ceiling on any commercial model.
| Product | Rate on GGR | Period |
|---|---|---|
| Online casino gaming | 18% | First 5 years of operation (from October 2021) |
| Online casino gaming | 20% | For at least the following 5 years |
| Online sports wagering (online and retail) | 13.75% | Ongoing |
| Fantasy contests | 13.75% | Ongoing |
- The 18% online casino rate applied for the first five years from the October 2021 launch (through roughly 2026-2027); it then rises to 20% for at least five more years under the compact schedule.
- Online and retail sports wagering and fantasy contests are charged at 13.75% of gross gaming revenue.
- Payments are made monthly to the state; DCP and the Department of Revenue Services publish the monthly online-casino and sports-wagering totals.
- These are payments by the master wagering licensees, not a separate operator tax; a contracted operator or service provider is paid under its platform or supply contract, out of what remains after the state share.
Application, suitability and process
Once a contract with a principal is in place, the operator or service provider files with the DCP Gaming Division. The gate is suitability, not a competitive contest, but it is thorough and covers the whole ownership chain.
- Apply through DCP after securing the underlying contract with a tribe, the Lottery, or a licensee contracted to them; DCP directs applicants to the contracting principal for the operational detail of how to file.
- Provide names and details of all owners, key employees and beneficial owners; DCP runs a suitability investigation into finances, business integrity, criminal history and source of funds.
- Key employees file for a key employee licence (CGS 12-859) and other gaming staff for an occupational licence (CGS 12-858); background checks apply.
- The platform and games must be independently tested and certified, and the operator must integrate the DCP-required responsible-gaming, geolocation, age-verification and self-exclusion controls before going live.
- Pay the applicable fee: USD 250,000 for an operator licence, USD 2,000 for a service provider licence, USD 20,000 for a sports wagering retailer licence, each renewed as scheduled.
Player protection: 21+, self-exclusion and RG funding
Connecticut sets a 21+ floor for all regulated online play and runs a state voluntary self-exclusion programme that every operator must honour, backed by mandatory responsible-gambling funding from the master wagering licensees.
- Minimum age is 21 for online casino gaming and for online and retail sports wagering; players must be physically present in Connecticut, verified by geolocation (CGS 12-863).
- The DCP Gaming Self-Exclusion programme lets a person self-exclude for one year, five years or lifetime; a one-year or five-year enrolment cannot be lifted before it expires, and a lifetime exclusion is irreversible.
- Self-excluded persons may not collect winnings, recover losses or accept promotional offers from any licensee or operator; players can enrol directly through the licensed platforms and through DCP.
- Each master wagering licensee makes an annual problem-gambling payment to the state (reported in the range of USD 500,000 to USD 1,000,000), which funds treatment and prevention programmes.
- Operators must provide deposit, wager and time limits, self-restriction tools, reality checks and problem-gambling helpline information throughout play.
Advertising and marketing
Advertising is permitted for the licensed brands only and is constrained by the Act, the DCP regulations and the compacts. Because the brands are few and fixed, marketing rights flow from the platform deal with a principal.
- Only licensed online casino gaming and sports wagering may be advertised; promoting an unlicensed offering to Connecticut players is prohibited (CGS 12-863).
- Advertising must not target minors or self-excluded persons, must not be false or misleading, and must carry responsible-gambling and helpline messaging.
- The DCP section 12-865 regulations set detailed standards for advertising, bonuses and promotions, including how free-play and promotional credits are handled.
- A service provider or operator advertises under the licensed skin of the tribe or Lottery it works with; it cannot market an independent Connecticut brand of its own.
Enforcement and the illegal market
DCP enforces the closed market against both licensees who breach conditions and offshore sites targeting Connecticut players without a licence.
- DCP may investigate, fine, suspend or revoke any licence for breach of the Act, the regulations or licence conditions, and refer matters for prosecution.
- Offering online casino gaming or sports wagering to Connecticut players without a master wagering licence or the required DCP licence is unlawful; offshore operators are unlicensed regardless of any foreign permit.
- Operators must run continuous compliance: geolocation, age and identity verification, one-account-per-player integrity, AML controls and record-keeping subject to DCP audit.
- Because there are only three principals and a handful of licensed skins, DCP oversight is concentrated and any market-facing brand is directly traceable to a master wagering licensee.
Step-by-step to a live operation
The realistic route in, in order. Connecticut has no independent licence to chase, so the sequence starts with a commercial deal with one of the three principals and ends with a DCP licence into that role.
- 01
Accept the closed-market structure
CGS 12-850, 12-852, 12-853
Confirm the target. There is no fourth master wagering licence and no independent Connecticut online licence. You are seeking to be a licensed operator, service provider or retailer for the Mashantucket Pequot Tribe, the Mohegan Tribe or the Connecticut Lottery Corporation. Online casino only via the two tribes.
- 02
Pick a principal and a role
Operator · service provider · retailer
Decide whether you want to be the platform (online gaming operator), a supplier behind a skin (online gaming service provider), or an in-person sportsbook (sports wagering retailer, Lottery only), and which of the three principals fits your product, remembering each already has launch partners for its single skins.
- 03
Negotiate the commercial contract
Contract precedes the licence
Secure a contract with the chosen tribe or the Lottery. This is the gating step: DCP will not process an operator or service-provider application from a company not associated with a master wagering licensee or one of its licensees.
- 04
Build the platform and integrate the state controls
CGS 12-863 · DCP 12-865 regs
Stand up (or connect to) the electronic wagering platform with geolocation confirming Connecticut presence, 21+ age and identity verification, one-account integrity, self-exclusion checks and responsible-gaming tools, all to DCP standards.
- 05
Certify the games and systems
Independent testing
Have the platform, RNG and games independently tested and certified to Connecticut requirements, and prepare the technical and control documentation DCP will review as part of suitability.
- 06
Compile the suitability dossier
CGS 12-857/12-855/12-856
Assemble ownership and beneficial-owner disclosures, financials, source-of-funds and integrity records for the company and its key persons; file key employee (12-859) and occupational (12-858) applications for staff who need them.
- 07
File with DCP and pay the fee
USD 250k / 2k / 20k
Submit the licence application to the DCP Gaming Division: USD 250,000 for an online gaming operator licence, USD 2,000 for an online gaming service provider licence, or USD 20,000 for a sports wagering retailer licence, with the contract and dossier attached.
- 08
Clear the DCP suitability investigation
Background and finances
DCP investigates ownership, finances, business integrity and criminal history across the ownership chain. Respond promptly to information requests; the review is thorough even though it is not a competitive award.
- 09
Receive the licence and go live under the skin
Annual renewal
On licensing, launch under the principal skin. Renew on schedule: USD 100,000 a year for an operator licence, USD 2,000 for a service provider, USD 20,000 for a retailer. The master wagering licence itself runs 10 years with a single 5-year renewal.
- 10
Run ongoing compliance and honour the state share
18/20% casino · 13.75% sports
Operate under continuous DCP supervision: self-exclusion, AML, geolocation and record-keeping. The master wagering licensee pays the state 18% then 20% of online casino GGR and 13.75% of sports and fantasy GGR monthly, plus the annual problem-gambling payment; your economics sit inside that.
Source ledger
Tier-ordered: official government first, then practitioner, then trade media. Every primary figure was read from the in-force text on 28 Jul 2026.
- Official: government
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- Practitioner: law firms
- Practitioner: law firms
- Practitioner: law firms
- Trade media
- Trade media
- Trade media
Informational research product, not legal advice. Fees, tax rates and skin arrangements change; the master wagering licence carries no published dollar fee, and problem-gambling payment amounts are reported as a range rather than a fixed figure. Confirm current terms with the DCP Gaming Division and qualified Connecticut counsel before acting.